Live2D Rigging Commission FAQs

All you need to know before starting the commission.

General FAQs

Reasons you should choose my Live2D commissions.

  • Communicative
  • Value-added
  • Narrative-focused
  • Passionate
  • Dedication
  • Transparent
  • Equality
  • Authentic
  • Quality

Read more about my core values.

You can reach me through:

  1. Email
  2. Discord (Discord ID: shiranui_bzw)
  3. Twitter
  4. Contact form
  5. Other (if you can find me in other ways)

This is the full commission workflow details.

You can fill in my Live2D commission form.

Yes, this is my commission waitlist. You will be added to the waitlist after the first payment is made.

Your booking is confirmed once the first payment is received.

It typically ranges from 2 to 4 weeks, depending on the specifications of the Live2D model.

You have three revisions for the same aspects/parts (e.g., hair physics, arm movements). Extra revision will cost more.

Pricing and Payment FAQs

A very fair and transparent pricing packages:

  • Essential: Starting from 170 USD
  • Standard: Starting from 450 USD
  • Premium: Starting from 640 USD
  • Custom: Pick your own!


Click here for detailed Live2D pricing information.

  • Wise (recommended)
  • Payoneer
  • Paypal
  • Other (Your suggestion)

Yes, feel free to reach out for more detailed discussions.

No, even though I don’t intend to profit from this, I still want to respect my time.

However, if the commission holds significant meaning or is particularly interesting, I’m open to either doing it for free or reducing my price.

It depends. A refund will only be issued if I initiate the refund process.

Others FAQs

Anything that interests me! I am driven by passion, not profit! Let’s discuss for more details.

Anything that does NOT interest me! I can’t survive without interesting stuff! Let’s discuss for more details.

It depends. Let’s discuss it further.

Yes, please! Ideally in the form of images and videos as much as possible.

Yes, additional charges will be apply. Please discuss with me for further details.

No, the Live2D models/rigs/animations cannot be edited, modified, or updated by other modelers. This is to maintain quality control and avoid crediting complications. If there is a need, please discuss it with me first.

It depends. The Live2D source file is the working file of the model or animation. Since you typically do not need it for the model to work, so I won’t provide it randomly. Please discuss with me if there is a specific need for it.

Yes, thank you! Simply credit me on your social media profile (or elsewhere) and link it back to my website (or social).

Live2D Commission Workflow

Here are the steps and process for a Live2D rigging commission.
  • This part is handled by artists or illustrators.
  • The artist designing/drawing the character and the Live2D Animator (that’s me!) can be different individuals. In my case, I focus solely on animation.
  • It’s crucial for the artist and the Live2D animator to communicate before the artist starts working on the art piece.
  • Make sure to fill in the commission form and go through the Live2D commission Terms of Service before diving in!
  • The Live2D Animator will ensure your illustrations are prepped and ready to animate.
  • The illustration is neatly separated into parts and layers in PSD format.
  • Each parts and layers are cleaned and filled.
  • If you’ve got an artist who can handle Live2D illustrations, that’s a bonus and highly recommended!
  • Don’t forget to provide the Live2D animator with lots of references, preferable in images and videos.
  • The Live2D animator is working to bring those characters/objects to life with some cool rigging and animations.
  • It usually takes around 2-4 weeks, so be patient!
  • Updates will be provided to you from time to time, so there’s no need to worry.
  • The Live2D animator will tweak or fix up the model if revision is required.
  • If everything is okay, the remaining payment will need to be settled now!
  • Finally, take your new Live2D model to action, you can use face-capturing engines like VTube Studio.
  • Or use them in the game with game engines, like Unity.
  • Or use it in videos. Anything you like!